package survivalstagegenerator.Opponents;

import survivalstagegenerator.Opponent;

public class Monk extends Opponent {
	public static final int[] HP_NUMBERS;
	public static final int[] STRENGTH_NUMBERS;
	public static final int CHAR_ID = 35;
	public static final int NOT_ADDED = 0;
    public static final int NOT_ADDED_PROB = 0;
	public static final int NO_HP_INCREASE = 0;
	public static final int NO_TIMES_ADDED_PROB = 0;
	public static final int BOSS_PHASE_NOT_ADDED = 0;
	public static final int BOSS_PHASE_NO_HP_INC = 0;
    
    public Monk() {
        super(Monk.HP_NUMBERS, Monk.STRENGTH_NUMBERS, 35, Monk.NOT_ADDED_PROB, 0, 0, 0, 0);
    }
    
    static {
        HP_NUMBERS = new int[] { 200, 275, 350, 425, 500 };
        STRENGTH_NUMBERS = new int[] { 125, 135, 145, 145, 145 };
    }
}